3D Reel Shot Breakdown


(0:03) – Animation Test for Turn Me Up Games. The assignment was to make a loop of a man working on a car, and to show him struggling, however we interpreted that. The assignment took about 2.5-3 work days to shoot reference and animate.
(0:25) – Footage of First-Person Locomotion Cycles from Mobius Digital’s 2019 game, “Outer Wilds.” I was responsible for the first person animation of the player character, as well as a portion of the NPC cycles and animation.
(1:08) – Personal Work testing Unreal 5’s Metahuman rig. Hand-keyed animation.
(1:12) – Entry for 11 Second Club, February 2024, in which I placed 9th out of 113 entries
(1:27) – Personal animation practice of combat
(1:33) – Personal Work animating in Maya
(1:47) – First Person weapon animation, done as a personal test in roughly a day.